forked from Github/ocrcc-chatbox
exit chat properly and clear local storage
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9daba69247
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@ -4,7 +4,7 @@
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<title>Embeddable Chatbox Demo</title>
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<meta name="viewport" content="width=device-width,initial-scale=1.0,maximum-scale=1">
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</head>
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<body style="height: 100vh; background: darkgrey;">
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<body style="height: 100vh;">
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<p style="font-family:sans-serif; padding: 3rem 5rem;">
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<a id="bookmarklet">Bookmarklet (drag it to your bookmarks bar)</a>
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</p>
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@ -39,6 +39,8 @@ const initialState = {
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ready: true,
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accessToken: null,
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userId: null,
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password: null,
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localStorage: null,
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messages: [
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{
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id: 'intro-msg-id',
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@ -103,18 +105,35 @@ class ChatBox extends React.Component {
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handleExitChat = () => {
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if (this.state.client) {
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this.leaveRoom()
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.then(() => {
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this.setState(initialState)
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})
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.catch(err => console.log("Error leaving room", err))
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this.exitChat()
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} else {
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this.setState(initialState)
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}
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}
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leaveRoom = () => {
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exitChat = () => {
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if (!this.state.client) return null;
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return this.state.client.leave(this.state.roomId)
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.then(() => {
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const auth = {
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type: 'm.login.password',
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// TODO: Remove `user` once servers support proper UIA
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// See https://github.com/vector-im/riot-web/issues/10312
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user: this.state.userId,
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identifier: {
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type: "m.id.user",
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user: this.state.userId,
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},
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password: this.state.password,
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};
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this.state.client.deactivateAccount(auth, true)
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})
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.then(() => this.state.client.stopClient())
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.then(() => this.state.client.clearStores())
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.then(() => {
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this.state.localStorage.clear()
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this.setState(initialState)
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})
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}
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initializeChat = () => {
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@ -150,7 +169,9 @@ class ChatBox extends React.Component {
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this.setState({
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accessToken: data.access_token,
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userId: data.user_id,
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username: username
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username: username,
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password: password,
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localStorage: localStorage,
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})
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// create new client with full options
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@ -334,11 +355,13 @@ class ChatBox extends React.Component {
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componentDidMount() {
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document.addEventListener("keydown", this.handleEscape, false);
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window.addEventListener('beforeunload', this.exitChat)
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}
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componentWillUnmount() {
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document.removeEventListener("keydown", this.handleEscape, false);
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this.leaveRoom();
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window.removeEventListener('beforeunload', this.exitChat)
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this.exitChat();
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}
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handleInputChange = e => {
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