mirror of
https://github.com/mizanxali/uno-online
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102 lines
3.7 KiB
Markdown
102 lines
3.7 KiB
Markdown
<h1 align="center">UNO ONLINE</h1>
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<h2 align="center">Two player online game of UNO</h2>
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<h3 align="center">Live at https://uno-online-multiplayer.herokuapp.com</h3>
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<img src="client/src/assets/logo.png" alt="UNO Logo" width="33%" align="center" />
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## 🤔 What is UNO?
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UNO is the classic and beloved card game that’s easy to pick up and impossible to put down! Players take turns matching a card in their hand with the current card shown on top of the deck either by color or number. Special action cards deliver game-changing moments as they each perform a function to help you defeat your opponents. These include skips, reverses, draw twos, color-changing wild and draw four wild cards.
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## ⚠️ Game Rules
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Read the complete rules of UNO [here](https://www.unorules.com/).
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## ❓ About the Game
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This two-player online version of the game was built with [React](https://reactjs.org/), [Socket.IO](https://socket.io/), [Express](https://expressjs.com/) and [Node](https://nodejs.org/en/). It currently supports two-players in each game. It also has text chat functionality to communicate with your opponent!
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[How I Made This Game](https://www.youtube.com/watch?v=FBAJdbpFnjs)
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## 🧐 How to Play?
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1. Once you're on the homepage of the game, you can either host a new game or join a friend's game.
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2. To host a new game, click on CREATE GAME. A game code will be generated which you can share with your friend.
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3. To join a friend's game, enter the game code given by them, and click on JOIN GAME.
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4. That's it! Enjoy the game and remember, no toxicity!
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## 🎮 Screenshots
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<img src="screenshots/Screenshot-1.png" alt="Screenshot 1" width="75%" align="center" />
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<img src="screenshots/Screenshot-2.png" alt="Screenshot 2" width="75%" align="center" />
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<img src="screenshots/Screenshot-3.png" alt="Screenshot 3" width="75%" align="center" />
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## 🏁 Getting Started (to run game locally)
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Follow the steps below, after cloning the repository:
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### 🖐 Requirements
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**For Installing:**
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- Node
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**For Running:**
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- Change socket.IO endpoint on client side. To do this, go to `client/src/components/Game.js` and change line #26 from `const ENDPOINT = 'https://uno-online-multiplayer.herokuapp.com/'` to `const ENDPOINT = 'http://localhost:5000'`
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### ⏳ Installation
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- At the root of the project directory, use npm to install the server-side dependencies
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```bash
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npm install
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```
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This command installs all the server-side dependencies needed for the game to run locally.
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- Use npm to run server
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```bash
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npm start
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```
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This command gets the server running on localhost port 5000.
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- In a separate terminal, navigate into the client folder and use npm to install the client-side dependencies
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```bash
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cd client
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npm install
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```
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This command installs all the client-side dependencies needed for the game to run locally.
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- Finally, use npm to run client
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```bash
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npm start
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```
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This command gets the client running on localhost port 3000.
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Head over to http://localhost:3000/ and enjoy the game! 🎉
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## 🤝 Contributing
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Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated. The **Issues** tab is a good place to begin!
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1. Fork the project repo
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2. Clone the forked repo on your machine
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3. Create your feature branch (`git checkout -b feature/AmazingFeature`)
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4. Commit your changes (`git commit -m 'Add some AmazingFeature'`)
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5. Push to the branch on your forked repo (`git push origin feature/AmazingFeature`)
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6. Open a pull request
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## ❤️ Acknowledgements
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* [AlexDer](https://alexder.itch.io/) for the UNO cards assets
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* [3mil1](https://codepen.io/3mil1) for the buttons CSS
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* [Divyank](https://codepen.io/Pahlaz) for the chat box design
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