mirror of
https://github.com/mizanxali/uno-online
synced 2024-11-22 02:34:54 +00:00
Bug fix
This commit is contained in:
parent
c8e57c05bf
commit
622a695a40
@ -403,7 +403,7 @@ const Game = (props) => {
|
|||||||
updatedPlayer1Deck.push(drawCard1)
|
updatedPlayer1Deck.push(drawCard1)
|
||||||
updatedPlayer1Deck.push(drawCard2)
|
updatedPlayer1Deck.push(drawCard2)
|
||||||
|
|
||||||
playSkipCardSound()
|
!isSoundMuted && playSkipCardSound()
|
||||||
//send new state to server
|
//send new state to server
|
||||||
socket.emit('updateGameState', {
|
socket.emit('updateGameState', {
|
||||||
gameOver: checkGameOver(player1Deck),
|
gameOver: checkGameOver(player1Deck),
|
||||||
@ -416,7 +416,7 @@ const Game = (props) => {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
playSkipCardSound()
|
!isSoundMuted && playSkipCardSound()
|
||||||
//send new state to server
|
//send new state to server
|
||||||
socket.emit('updateGameState', {
|
socket.emit('updateGameState', {
|
||||||
gameOver: checkGameOver(player1Deck),
|
gameOver: checkGameOver(player1Deck),
|
||||||
@ -447,7 +447,7 @@ const Game = (props) => {
|
|||||||
updatedPlayer2Deck.push(drawCard1)
|
updatedPlayer2Deck.push(drawCard1)
|
||||||
updatedPlayer2Deck.push(drawCard2)
|
updatedPlayer2Deck.push(drawCard2)
|
||||||
|
|
||||||
playSkipCardSound()
|
!isSoundMuted && playSkipCardSound()
|
||||||
//send new state to server
|
//send new state to server
|
||||||
socket.emit('updateGameState', {
|
socket.emit('updateGameState', {
|
||||||
gameOver: checkGameOver(player2Deck),
|
gameOver: checkGameOver(player2Deck),
|
||||||
@ -460,7 +460,7 @@ const Game = (props) => {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
playSkipCardSound()
|
!isSoundMuted && playSkipCardSound()
|
||||||
//send new state to server
|
//send new state to server
|
||||||
socket.emit('updateGameState', {
|
socket.emit('updateGameState', {
|
||||||
gameOver: checkGameOver(player2Deck),
|
gameOver: checkGameOver(player2Deck),
|
||||||
@ -496,7 +496,7 @@ const Game = (props) => {
|
|||||||
updatedPlayer1Deck.push(drawCard1)
|
updatedPlayer1Deck.push(drawCard1)
|
||||||
updatedPlayer1Deck.push(drawCard2)
|
updatedPlayer1Deck.push(drawCard2)
|
||||||
|
|
||||||
playSkipCardSound()
|
!isSoundMuted && playSkipCardSound()
|
||||||
//send new state to server
|
//send new state to server
|
||||||
socket.emit('updateGameState', {
|
socket.emit('updateGameState', {
|
||||||
gameOver: checkGameOver(player1Deck),
|
gameOver: checkGameOver(player1Deck),
|
||||||
@ -509,7 +509,7 @@ const Game = (props) => {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
playSkipCardSound()
|
!isSoundMuted && playSkipCardSound()
|
||||||
//send new state to server
|
//send new state to server
|
||||||
socket.emit('updateGameState', {
|
socket.emit('updateGameState', {
|
||||||
gameOver: checkGameOver(player1Deck),
|
gameOver: checkGameOver(player1Deck),
|
||||||
@ -540,7 +540,7 @@ const Game = (props) => {
|
|||||||
updatedPlayer2Deck.push(drawCard1)
|
updatedPlayer2Deck.push(drawCard1)
|
||||||
updatedPlayer2Deck.push(drawCard2)
|
updatedPlayer2Deck.push(drawCard2)
|
||||||
|
|
||||||
playSkipCardSound()
|
!isSoundMuted && playSkipCardSound()
|
||||||
//send new state to server
|
//send new state to server
|
||||||
socket.emit('updateGameState', {
|
socket.emit('updateGameState', {
|
||||||
gameOver: checkGameOver(player2Deck),
|
gameOver: checkGameOver(player2Deck),
|
||||||
@ -553,7 +553,7 @@ const Game = (props) => {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
playSkipCardSound()
|
!isSoundMuted && playSkipCardSound()
|
||||||
//send new state to server
|
//send new state to server
|
||||||
socket.emit('updateGameState', {
|
socket.emit('updateGameState', {
|
||||||
gameOver: checkGameOver(player2Deck),
|
gameOver: checkGameOver(player2Deck),
|
||||||
|
Loading…
Reference in New Issue
Block a user