Fixed image src with special characters

This commit is contained in:
Mizanali Panjwani 2021-02-23 19:36:30 +05:30
parent 9cde81b6f9
commit ee461df7d7
6 changed files with 13 additions and 11 deletions

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@ -71,10 +71,10 @@ const Game = (props) => {
let startingCardIndex let startingCardIndex
while(true) { while(true) {
startingCardIndex = Math.floor(Math.random() * 94) startingCardIndex = Math.floor(Math.random() * 94)
if(shuffledCards[startingCardIndex]==='skipR' || shuffledCards[startingCardIndex]==='revR' || shuffledCards[startingCardIndex]==='D2R' || if(shuffledCards[startingCardIndex]==='skipR' || shuffledCards[startingCardIndex]==='_R' || shuffledCards[startingCardIndex]==='D2R' ||
shuffledCards[startingCardIndex]==='skipG' || shuffledCards[startingCardIndex]==='revG' || shuffledCards[startingCardIndex]==='D2G' || shuffledCards[startingCardIndex]==='skipG' || shuffledCards[startingCardIndex]==='_G' || shuffledCards[startingCardIndex]==='D2G' ||
shuffledCards[startingCardIndex]==='skipB' || shuffledCards[startingCardIndex]==='revB' || shuffledCards[startingCardIndex]==='D2B' || shuffledCards[startingCardIndex]==='skipB' || shuffledCards[startingCardIndex]==='_B' || shuffledCards[startingCardIndex]==='D2B' ||
shuffledCards[startingCardIndex]==='skipY' || shuffledCards[startingCardIndex]==='revY' || shuffledCards[startingCardIndex]==='D2Y' || shuffledCards[startingCardIndex]==='skipY' || shuffledCards[startingCardIndex]==='_Y' || shuffledCards[startingCardIndex]==='D2Y' ||
shuffledCards[startingCardIndex]==='W' || shuffledCards[startingCardIndex]==='D4W') { shuffledCards[startingCardIndex]==='W' || shuffledCards[startingCardIndex]==='D4W') {
continue; continue;
} }
@ -148,7 +148,7 @@ const Game = (props) => {
const cardPlayedBy = turn const cardPlayedBy = turn
switch(played_card) { switch(played_card) {
//if card played was a number card //if card played was a number card
case '0R': case '1R': case '2R': case '3R': case '4R': case '5R': case '6R': case '7R': case '8R': case '9R': case 'revR': case '0G': case '1G': case '2G': case '3G': case '4G': case '5G': case '6G': case '7G': case '8G': case '9G': case 'revG': case '0B': case '1B': case '2B': case '3B': case '4B': case '5B': case '6B': case '7B': case '8B': case '9B': case 'revB': case '0Y': case '1Y': case '2Y': case '3Y': case '4Y': case '5Y': case '6Y': case '7Y': case '8Y': case '9Y': case 'revY': { case '0R': case '1R': case '2R': case '3R': case '4R': case '5R': case '6R': case '7R': case '8R': case '9R': case '_R': case '0G': case '1G': case '2G': case '3G': case '4G': case '5G': case '6G': case '7G': case '8G': case '9G': case '_G': case '0B': case '1B': case '2B': case '3B': case '4B': case '5B': case '6B': case '7B': case '8B': case '9B': case '_B': case '0Y': case '1Y': case '2Y': case '3Y': case '4Y': case '5Y': case '6Y': case '7Y': case '8Y': case '9Y': case '_Y': {
//extract number and color of played card //extract number and color of played card
const numberOfPlayedCard = played_card.charAt(0) const numberOfPlayedCard = played_card.charAt(0)
const colorOfPlayedCard = played_card.charAt(1) const colorOfPlayedCard = played_card.charAt(1)
@ -555,6 +555,7 @@ const Game = (props) => {
const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)')
//send new state to server //send new state to server
socket.emit('updateGameState', { socket.emit('updateGameState', {
turn: 'Player 2',
playedCardsPile: [...playedCardsPile.slice(0, playedCardsPile.length), drawCard, ...playedCardsPile.slice(playedCardsPile.length)], playedCardsPile: [...playedCardsPile.slice(0, playedCardsPile.length), drawCard, ...playedCardsPile.slice(playedCardsPile.length)],
currentColor: newColor, currentColor: newColor,
currentNumber: 300, currentNumber: 300,
@ -647,6 +648,7 @@ const Game = (props) => {
const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)')
//send new state to server //send new state to server
socket.emit('updateGameState', { socket.emit('updateGameState', {
turn: 'Player 1',
playedCardsPile: [...playedCardsPile.slice(0, playedCardsPile.length), drawCard, ...playedCardsPile.slice(playedCardsPile.length)], playedCardsPile: [...playedCardsPile.slice(0, playedCardsPile.length), drawCard, ...playedCardsPile.slice(playedCardsPile.length)],
currentColor: newColor, currentColor: newColor,
currentNumber: 300, currentNumber: 300,
@ -706,7 +708,7 @@ const Game = (props) => {
{users.length===2 ? <> {users.length===2 ? <>
{gameOver ? <div>{winner !== '' && <><h1>GAME OVER</h1><h2>{winner} wins!</h2></>}<a href='/'>Home</a></div> : {gameOver ? <div>{winner !== '' && <><h1>GAME OVER</h1><h2>{winner} wins!</h2></>}</div> :
<div className='Game'> <div className='Game'>
<h1>Turn: {turn}</h1> <h1>Turn: {turn}</h1>

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@ -1,8 +1,8 @@
//pack of 108 cards //pack of 108 cards (_ = reverse)
export default [ export default [
'0R', '1R', '1R', '2R', '2R', '3R', '3R', '4R', '4R', '5R', '5R', '6R', '6R', '7R', '7R', '8R', '8R', '9R', '9R', 'skipR', 'skipR', 'revR', 'revR', 'D2R', 'D2R', '0R', '1R', '1R', '2R', '2R', '3R', '3R', '4R', '4R', '5R', '5R', '6R', '6R', '7R', '7R', '8R', '8R', '9R', '9R', 'skipR', 'skipR', '_R', '_R', 'D2R', 'D2R',
'0G', '1G', '1G', '2G', '2G', '3G', '3G', '4G', '4G', '5G', '5G', '6G', '6G', '7G', '7G', '8G', '8G', '9G', '9G', 'skipG', 'skipG', 'revG', 'revG', 'D2G', 'D2G', '0G', '1G', '1G', '2G', '2G', '3G', '3G', '4G', '4G', '5G', '5G', '6G', '6G', '7G', '7G', '8G', '8G', '9G', '9G', 'skipG', 'skipG', '_G', '_G', 'D2G', 'D2G',
'0B', '1B', '1B', '2B', '2B', '3B', '3B', '4B', '4B', '5B', '5B', '6B', '6B', '7B', '7B', '8B', '8B', '9B', '9B', 'skipB', 'skipB', 'revB', 'revB', 'D2B', 'D2B', '0B', '1B', '1B', '2B', '2B', '3B', '3B', '4B', '4B', '5B', '5B', '6B', '6B', '7B', '7B', '8B', '8B', '9B', '9B', 'skipB', 'skipB', '_B', '_B', 'D2B', 'D2B',
'0Y', '1Y', '1Y', '2Y', '2Y', '3Y', '3Y', '4Y', '4Y', '5Y', '5Y', '6Y', '6Y', '7Y', '7Y', '8Y', '8Y', '9Y', '9Y', 'skipY', 'skipY', 'revY', 'revY', 'D2Y', 'D2Y', '0Y', '1Y', '1Y', '2Y', '2Y', '3Y', '3Y', '4Y', '4Y', '5Y', '5Y', '6Y', '6Y', '7Y', '7Y', '8Y', '8Y', '9Y', '9Y', 'skipY', 'skipY', '_Y', '_Y', 'D2Y', 'D2Y',
'W', 'W', 'W', 'W', 'D4W', 'D4W', 'D4W', 'D4W' 'W', 'W', 'W', 'W', 'D4W', 'D4W', 'D4W', 'D4W'
] ]