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@ -6,37 +6,38 @@ import './Game.css'
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const Game = (props) => {
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const player1active = props.turn === 'Player 1'
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return (
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props.gameOver ? <div><h1>GAME FORFEITED</h1>{props.winner !== '' && <><h1>GAME OVER</h1><h2>{props.winner} wins!</h2></>}<a href='/'>Home</a></div> :
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<div className='Game'>
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<h1>Turn: {props.turn}</h1>
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<div className='player1Deck' style={player1active ? null : {pointerEvents: 'none'}}>
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{props.player1Deck.map((item) => (
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<span
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onClick={() => props.onCardPlayed(item)}
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className='card'>
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{item}
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</span>
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))}
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</div>
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<hr />
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<div>
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<h1>Current Card: {props.playedCardsPile[props.playedCardsPile.length-1]}</h1>
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<button onClick={props.onCardDrawn}>DRAW CARD</button>
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</div>
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<hr />
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<div className='player2Deck' style={player1active ? {pointerEvents: 'none'} : null}>
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{props.player2Deck.map((item) => (
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<span
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onClick={() => props.onCardPlayed(item)}
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className='card'>
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{item}
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</span>
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))}
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</div>
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<a href='/'>Home</a>
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</div>
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)
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// return (
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// props.gameOver ? <div><h1>GAME FORFEITED</h1>{props.winner !== '' && <><h1>GAME OVER</h1><h2>{props.winner} wins!</h2></>}<a href='/'>Home</a></div> :
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// <div className='Game'>
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// <h1>Turn: {props.turn}</h1>
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// <div className='player1Deck' style={player1active ? null : {pointerEvents: 'none'}}>
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// {props.player1Deck.map((item) => (
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// <span
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// onClick={() => props.onCardPlayed(item)}
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// className='card'>
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// {item}
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// </span>
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// ))}
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// </div>
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// <hr />
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// <div>
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// <h1>Current Card: {props.playedCardsPile[props.playedCardsPile.length-1]}</h1>
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// <button onClick={props.onCardDrawn}>DRAW CARD</button>
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// </div>
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// <hr />
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// <div className='player2Deck' style={player1active ? {pointerEvents: 'none'} : null}>
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// {props.player2Deck.map((item) => (
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// <span
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// onClick={() => props.onCardPlayed(item)}
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// className='card'>
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// {item}
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// </span>
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// ))}
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// </div>
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// <a href='/'>Home</a>
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// </div>
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// )
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return null
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}
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const mapStateToProps = (state) => {
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