Improvements and bug fixes

This commit is contained in:
Mizanali Panjwani
2021-02-17 07:04:27 +05:30
parent ff7cbe703e
commit 8b12e81206
3 changed files with 16 additions and 20 deletions

View File

@@ -483,10 +483,12 @@ const Game = () => {
setDrawCardPile([...copiedDrawCardPileArray])
}
//else add the drawn card to player1's deck
//set new state
setTurn('Player 2')
setPlayer1Deck([...player1Deck.slice(0, player1Deck.length), drawCard, ...player1Deck.slice(player1Deck.length)])
setDrawCardPile([...copiedDrawCardPileArray])
else {
//set new state
setTurn('Player 2')
setPlayer1Deck([...player1Deck.slice(0, player1Deck.length), drawCard, ...player1Deck.slice(player1Deck.length)])
setDrawCardPile([...copiedDrawCardPileArray])
}
}
else {
//remove 1 new card from drawCardPile and add it to player2's deck (immutably)
@@ -557,10 +559,12 @@ const Game = () => {
setDrawCardPile([...copiedDrawCardPileArray])
}
//else add the drawn card to player2's deck
//set new state
setTurn('Player 1')
setPlayer2Deck([...player2Deck.slice(0, player2Deck.length), drawCard, ...player2Deck.slice(player2Deck.length)])
setDrawCardPile([...copiedDrawCardPileArray])
else {
//set new state
setTurn('Player 1')
setPlayer2Deck([...player2Deck.slice(0, player2Deck.length), drawCard, ...player2Deck.slice(player2Deck.length)])
setDrawCardPile([...copiedDrawCardPileArray])
}
}
}

View File

@@ -1,21 +1,13 @@
import React from 'react'
import { Link } from 'react-router-dom'
import { START_GAME } from '../store/actions'
import { connect } from 'react-redux'
const Homepage = (props) => {
const Homepage = () => {
return (
<div className='Homepage'>
<h1>UNO</h1>
<Link to='/play'><button onClick={props.onStartGame}>START GAME</button></Link>
<Link to='/play'><button>START GAME</button></Link>
</div>
)
}
const mapDispatchToProps = (dispatch) => {
return {
onStartGame: () => dispatch({type: START_GAME})
}
}
export default connect(null, mapDispatchToProps)(Homepage)
export default Homepage