forked from Github/uno-online
Improvements and bug fixes
This commit is contained in:
@@ -483,10 +483,12 @@ const Game = () => {
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setDrawCardPile([...copiedDrawCardPileArray])
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}
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//else add the drawn card to player1's deck
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//set new state
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setTurn('Player 2')
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setPlayer1Deck([...player1Deck.slice(0, player1Deck.length), drawCard, ...player1Deck.slice(player1Deck.length)])
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setDrawCardPile([...copiedDrawCardPileArray])
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else {
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//set new state
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setTurn('Player 2')
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setPlayer1Deck([...player1Deck.slice(0, player1Deck.length), drawCard, ...player1Deck.slice(player1Deck.length)])
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setDrawCardPile([...copiedDrawCardPileArray])
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}
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}
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else {
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//remove 1 new card from drawCardPile and add it to player2's deck (immutably)
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@@ -557,10 +559,12 @@ const Game = () => {
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setDrawCardPile([...copiedDrawCardPileArray])
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}
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//else add the drawn card to player2's deck
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//set new state
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setTurn('Player 1')
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setPlayer2Deck([...player2Deck.slice(0, player2Deck.length), drawCard, ...player2Deck.slice(player2Deck.length)])
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setDrawCardPile([...copiedDrawCardPileArray])
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else {
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//set new state
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setTurn('Player 1')
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setPlayer2Deck([...player2Deck.slice(0, player2Deck.length), drawCard, ...player2Deck.slice(player2Deck.length)])
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setDrawCardPile([...copiedDrawCardPileArray])
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}
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}
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}
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@@ -1,21 +1,13 @@
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import React from 'react'
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import { Link } from 'react-router-dom'
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import { START_GAME } from '../store/actions'
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import { connect } from 'react-redux'
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const Homepage = (props) => {
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const Homepage = () => {
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return (
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<div className='Homepage'>
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<h1>UNO</h1>
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<Link to='/play'><button onClick={props.onStartGame}>START GAME</button></Link>
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<Link to='/play'><button>START GAME</button></Link>
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</div>
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)
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}
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const mapDispatchToProps = (dispatch) => {
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return {
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onStartGame: () => dispatch({type: START_GAME})
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}
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}
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export default connect(null, mapDispatchToProps)(Homepage)
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export default Homepage
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