forked from Github/uno-online
Styling updates
This commit is contained in:
parent
11055dff55
commit
1131849648
@ -6,6 +6,7 @@ a {
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color: #ffffff;
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color: #ffffff;
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}
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}
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/* Homepage */
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.Homepage {
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.Homepage {
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background-image: url('./assets/Landing-Page.gif');
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background-image: url('./assets/Landing-Page.gif');
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background-size: cover;
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background-size: cover;
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@ -15,15 +16,38 @@ a {
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.homepage-menu {
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.homepage-menu {
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position: relative;
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position: relative;
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top: 100px;
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top: 120px;
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}
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}
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.homepage-form {
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display: flex;
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justify-content: center;
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margin-top: 50px;
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}
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.homepage-form>h1 {
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margin: 0 30px;
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}
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.homepage-join {
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display: flex;
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flex-direction: column;
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}
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.homepage-join>input {
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font-size: 15px;
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width: 150px;
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line-height: 1.5em;
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}
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/* Game.js parent div */
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.Game {
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.Game {
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background-size: cover;
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background-size: cover;
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margin: 0;
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margin: 0;
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height: 100vh;
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height: 100vh;
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}
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}
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/* Game.js Background */
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.backgroundColorR {
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.backgroundColorR {
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background-image: url('./assets/backgrounds/bgR.png');
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background-image: url('./assets/backgrounds/bgR.png');
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}
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}
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@ -40,12 +64,14 @@ a {
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background-image: url('./assets/backgrounds/bgY.png');
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background-image: url('./assets/backgrounds/bgY.png');
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}
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}
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/* UNO Cards */
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.Card {
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.Card {
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width: 6rem;
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width: 6rem;
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margin: 2px;
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margin: 2px;
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cursor: pointer;
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cursor: pointer;
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}
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}
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/* Game.js Top Row */
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.topInfo {
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.topInfo {
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display: flex;
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display: flex;
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flex-direction: row;
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flex-direction: row;
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@ -61,23 +87,17 @@ a {
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}
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}
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.topInfo>h1 {
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.topInfo>h1 {
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color: white;
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margin-top: 10px;
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margin-top: 10px;
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font-size: 1.8rem;
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font-size: 1.8rem;
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padding-top: 2%;
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padding-top: 2%;
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}
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}
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.topInfoText {
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.topInfoText {
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color: white;
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font-size: 2rem;
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font-size: 2rem;
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margin: 0;
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margin: 0;
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}
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}
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/*
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.waitingForPlayer {
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height: 80px;
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font-size: 1.5rem;
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} */
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/* Player Decks */
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.player1Deck {
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.player1Deck {
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display: flex;
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display: flex;
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flex-direction: row;
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flex-direction: row;
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@ -109,7 +129,162 @@ a {
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}
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}
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.playerDeckText {
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.playerDeckText {
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color: white;
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font-size: 2rem;
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font-size: 2rem;
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margin: 0 20px;
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margin: 0 20px;
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}
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}
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/* Game.js Middle Row */
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.middleInfo {
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display: flex;
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flex-direction: row;
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justify-content: space-around;
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}
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.middleInfo>button {
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align-self: center;
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}
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/* Game Buttons */
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.game-button {
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position: relative;
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top: 0;
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cursor: pointer;
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text-decoration: none !important;
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outline: none !important;
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font-family: 'Carter One', sans-serif;
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font-size: 15px;
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line-height: 1.5em;
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letter-spacing: .1em;
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text-shadow: 2px 2px 1px #0066a2, -2px 2px 1px #0066a2, 2px -2px 1px #0066a2, -2px -2px 1px #0066a2, 0px 2px 1px #0066a2, 0px -2px 1px #0066a2, 0px 4px 1px #004a87, 2px 4px 1px #004a87, -2px 4px 1px #004a87;
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border: none;
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margin: 15px 15px 30px;
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background: repeating-linear-gradient( 45deg, #3ebbf7, #3ebbf7 5px, #45b1f4 5px, #45b1f4 10px);
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border-bottom: 3px solid rgba(16, 91, 146, 0.5);
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border-top: 3px solid rgba(255,255,255,.3);
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color: #fff !important;
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border-radius: 8px;
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padding: 8px 15px 10px;
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box-shadow: 0 6px 0 #266b91, 0 8px 1px 1px rgba(0,0,0,.3), 0 10px 0 5px #12517d, 0 12px 0 5px #1a6b9a, 0 15px 0 5px #0c405e, 0 15px 1px 6px rgba(0,0,0,.3);
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}
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.game-button:hover {
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top:2px;
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box-shadow: 0 4px 0 #266b91, 0 6px 1px 1px rgba(0,0,0,.3), 0 8px 0 5px #12517d, 0 10px 0 5px #1a6b9a, 0 13px 0 5px #0c405e, 0 13px 1px 6px rgba(0,0,0,.3);
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}
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.game-button::before {
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content: '';
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height: 10%;
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position: absolute;
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width: 40%;
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background: #fff;
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right: 13%;
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top: -3%;
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border-radius: 99px;
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}
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.game-button::after {
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content: '';
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height: 10%;
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position: absolute;
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width: 5%;
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background: #fff;
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right: 5%;
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top: -3%;
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border-radius: 99px;
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}
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.game-button.orange {
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background: repeating-linear-gradient( 45deg, #ffc800, #ffc800 5px, #ffc200 5px, #ffc200 10px);
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box-shadow: 0 6px 0 #b76113, 0 8px 1px 1px rgba(0,0,0,.3), 0 10px 0 5px #75421f, 0 12px 0 5px #8a542b, 0 15px 0 5px #593116, 0 15px 1px 6px rgba(0,0,0,.3);
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border-bottom: 3px solid rgba(205, 102, 0, 0.5);
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text-shadow: 2px 2px 1px #e78700, -2px 2px 1px #e78700, 2px -2px 1px #e78700, -2px -2px 1px #e78700, 0px 2px 1px #e78700, 0px -2px 1px #e78700, 0px 4px 1px #c96100, 2px 4px 1px #c96100, -2px 4px 1px #c96100;
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}
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.game-button.orange:hover {
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top:2px;
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box-shadow: 0 4px 0 #b76113, 0 6px 1px 1px rgba(0,0,0,.3), 0 8px 0 5px #75421f, 0 10px 0 5px #8a542b, 0 13px 0 5px #593116, 0 13px 1px 6px rgba(0,0,0,.3);
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}
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.game-button.red {
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background: repeating-linear-gradient( 45deg, #ff4f4c, #ff4f4c 5px, #ff4643 5px, #ff4643 10px);
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box-shadow: 0 6px 0 #ae2725, 0 8px 1px 1px rgba(0,0,0,.3), 0 10px 0 5px #831614, 0 12px 0 5px #a33634, 0 15px 0 5px #631716, 0 15px 1px 6px rgba(0,0,0,.3);
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border-bottom: 3px solid rgba(160, 25, 23, 0.5);
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text-shadow: 2px 2px 1px #d72d21, -2px 2px 1px #d72d21, 2px -2px 1px #d72d21, -2px -2px 1px #d72d21, 0px 2px 1px #d72d21, 0px -2px 1px #d72d21, 0px 4px 1px #930704, 2px 4px 1px #930704, -2px 4px 1px #930704;
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}
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.game-button.red:hover {
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top:2px;
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box-shadow: 0 4px 0 #ae2725, 0 6px 1px 1px rgba(0,0,0,.3), 0 8px 0 5px #831614, 0 10px 0 5px #a33634, 0 13px 0 5px #631716, 0 13px 1px 6px rgba(0,0,0,.3);
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}
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.game-button.green {
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background: repeating-linear-gradient( 45deg, #54d440, #54d440 5px, #52cc3f 5px, #52cc3f 10px);
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box-shadow: 0 6px 0 #348628, 0 8px 1px 1px rgba(0,0,0,.3), 0 10px 0 5px #2a6d20, 0 12px 0 5px #39822e, 0 15px 0 5px #1d4c16, 0 15px 1px 6px rgba(0,0,0,.3);
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border-bottom: 3px solid rgba(40, 117, 29, 0.5);
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text-shadow: 2px 2px 1px #348628, -2px 2px 1px #348628, 2px -2px 1px #348628, -2px -2px 1px #348628, 0px 2px 1px #348628, 0px -2px 1px #348628, 0px 4px 1px #1d4c16, 2px 4px 1px #1d4c16, -2px 4px 1px #1d4c16;
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}
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.game-button.green:hover {
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top:2px;
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box-shadow: 0 4px 0 #348628, 0 6px 1px 1px rgba(0,0,0,.3), 0 8px 0 5px #2a6d20, 0 10px 0 5px #39822e, 0 13px 0 5px #1d4c16, 0 13px 1px 6px rgba(0,0,0,.3);
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}
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/* Spinner */
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.loader,
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.loader:before,
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.loader:after {
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border-radius: 50%;
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width: 2.5em;
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height: 2.5em;
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-webkit-animation-fill-mode: both;
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animation-fill-mode: both;
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-webkit-animation: load7 1.8s infinite ease-in-out;
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animation: load7 1.8s infinite ease-in-out;
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}
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.loader {
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color: #ffffff;
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font-size: 5px;
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margin: 0 50px 0 50px;
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position: relative;
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text-indent: -9999em;
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-webkit-transform: translateZ(0);
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-ms-transform: translateZ(0);
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transform: translateZ(0);
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-webkit-animation-delay: -0.16s;
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animation-delay: -0.16s;
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}
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.loader:before,
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.loader:after {
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content: '';
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position: absolute;
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top: 0;
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}
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.loader:before {
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left: -3.5em;
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-webkit-animation-delay: -0.32s;
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animation-delay: -0.32s;
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}
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.loader:after {
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left: 3.5em;
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}
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@-webkit-keyframes load7 {
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0%,
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80%,
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100% {
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box-shadow: 0 2.5em 0 -1.3em;
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}
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40% {
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box-shadow: 0 2.5em 0 0;
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}
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}
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@keyframes load7 {
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0%,
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80%,
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100% {
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box-shadow: 0 2.5em 0 -1.3em;
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}
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40% {
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box-shadow: 0 2.5em 0 0;
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}
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}
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@ -4,6 +4,7 @@ import shuffleArray from '../utils/shuffleArray'
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import io from 'socket.io-client'
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import io from 'socket.io-client'
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import queryString from 'query-string'
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import queryString from 'query-string'
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import { Redirect } from 'react-router-dom'
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import { Redirect } from 'react-router-dom'
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import Spinner from './Spinner'
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//NUMBER CODES FOR ACTION CARDS
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//NUMBER CODES FOR ACTION CARDS
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//SKIP - 404
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//SKIP - 404
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@ -1167,7 +1168,7 @@ const Game = (props) => {
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}
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}
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return (
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return (
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<div className={`Game backgroundColor${currentColor}`}>
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<div className={`Game backgroundColorR backgroundColor${currentColor}`}>
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{(!roomFull) ? <>
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{(!roomFull) ? <>
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<div className='topInfo'>
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<div className='topInfo'>
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@ -1184,9 +1185,6 @@ const Game = (props) => {
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{gameOver ? <div>{winner !== '' && <><h1>GAME OVER</h1><h2>{winner} wins!</h2></>}</div> :
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{gameOver ? <div>{winner !== '' && <><h1>GAME OVER</h1><h2>{winner} wins!</h2></>}</div> :
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<div>
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<div>
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{currentUser === 'Player 1' && <>
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{currentUser === 'Player 1' && <>
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{turn==='Player 2' && <h1>Waiting for Player 2 to play!</h1>}
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<div className='player1Deck' style={turn === 'Player 1' ? null : {pointerEvents: 'none'}}>
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<div className='player1Deck' style={turn === 'Player 1' ? null : {pointerEvents: 'none'}}>
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<p className='playerDeckText'>Player 1</p>
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<p className='playerDeckText'>Player 1</p>
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{player1Deck.map((item, i) => (
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{player1Deck.map((item, i) => (
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@ -1199,14 +1197,14 @@ const Game = (props) => {
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))}
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))}
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</div>
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</div>
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<br />
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<br />
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<div>
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<div className='middleInfo' style={turn === 'Player 2' ? {pointerEvents: 'none'} : null}>
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<button className='game-button' disabled={turn !== 'Player 1'} onClick={onCardDrawnHandler}>DRAW CARD</button>
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{playedCardsPile && playedCardsPile.length>0 &&
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{playedCardsPile && playedCardsPile.length>0 &&
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<img
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<img
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className='Card'
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className='Card'
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src={require(`../assets/cards-front/${playedCardsPile[playedCardsPile.length-1]}.png`).default}
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src={require(`../assets/cards-front/${playedCardsPile[playedCardsPile.length-1]}.png`).default}
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/> }
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/> }
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<button disabled={turn !== 'Player 1'} onClick={onCardDrawnHandler}>DRAW CARD</button>
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<button className='game-button orange' disabled={turn !== 'Player 1'} onClick={() => setUnoButtonPressed(!isUnoButtonPressed)}>UNO</button>
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<button disabled={turn !== 'Player 1'} onClick={() => setUnoButtonPressed(!isUnoButtonPressed)}>UNO</button>
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</div>
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</div>
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<br />
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<br />
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<div className='player2Deck' style={{pointerEvents: 'none'}}>
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<div className='player2Deck' style={{pointerEvents: 'none'}}>
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@ -1219,12 +1217,10 @@ const Game = (props) => {
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src={require(`../assets/card-back.png`).default}
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src={require(`../assets/card-back.png`).default}
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/>
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/>
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))}
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))}
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{turn==='Player 2' && <Spinner />}
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</div> </> }
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</div> </> }
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{currentUser === 'Player 2' && <>
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{currentUser === 'Player 2' && <>
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{turn==='Player 1' && <h1>Waiting for Player 1 to play!</h1>}
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<div className='player1Deck' style={{pointerEvents: 'none'}}>
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<div className='player1Deck' style={{pointerEvents: 'none'}}>
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<p className='playerDeckText'>Player 1</p>
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<p className='playerDeckText'>Player 1</p>
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{player1Deck.map((item, i) => (
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{player1Deck.map((item, i) => (
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@ -1235,16 +1231,17 @@ const Game = (props) => {
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src={require(`../assets/card-back.png`).default}
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src={require(`../assets/card-back.png`).default}
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/>
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/>
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))}
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))}
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{turn==='Player 1' && <Spinner />}
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</div>
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</div>
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<br />
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<br />
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<div>
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<div className='middleInfo' style={turn === 'Player 1' ? {pointerEvents: 'none'} : null}>
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<button className='game-button' disabled={turn !== 'Player 2'} onClick={onCardDrawnHandler}>DRAW CARD</button>
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{playedCardsPile && playedCardsPile.length>0 &&
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{playedCardsPile && playedCardsPile.length>0 &&
|
||||||
<img
|
<img
|
||||||
className='Card'
|
className='Card'
|
||||||
src={require(`../assets/cards-front/${playedCardsPile[playedCardsPile.length-1]}.png`).default}
|
src={require(`../assets/cards-front/${playedCardsPile[playedCardsPile.length-1]}.png`).default}
|
||||||
/> }
|
/> }
|
||||||
<button disabled={turn !== 'Player 2'} onClick={onCardDrawnHandler}>DRAW CARD</button>
|
<button className='game-button orange' disabled={turn !== 'Player 2'} onClick={() => setUnoButtonPressed(!isUnoButtonPressed)}>UNO</button>
|
||||||
<button disabled={turn !== 'Player 2'} onClick={() => setUnoButtonPressed(!isUnoButtonPressed)}>UNO</button>
|
|
||||||
</div>
|
</div>
|
||||||
<br />
|
<br />
|
||||||
<div className='player2Deck' style={turn === 'Player 1' ? {pointerEvents: 'none'} : null}>
|
<div className='player2Deck' style={turn === 'Player 1' ? {pointerEvents: 'none'} : null}>
|
||||||
@ -1259,13 +1256,11 @@ const Game = (props) => {
|
|||||||
))}
|
))}
|
||||||
</div> </> }
|
</div> </> }
|
||||||
</div> }
|
</div> }
|
||||||
|
|
||||||
</> }
|
</> }
|
||||||
|
|
||||||
</> : <h1>Room full</h1> }
|
</> : <h1>Room full</h1> }
|
||||||
|
|
||||||
<br />
|
<br />
|
||||||
<a href='/'>Quit</a>
|
<a href='/'><button class="game-button red">QUIT</button></a>
|
||||||
</div>
|
</div>
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
@ -8,11 +8,17 @@ const Homepage = () => {
|
|||||||
return (
|
return (
|
||||||
<div className='Homepage'>
|
<div className='Homepage'>
|
||||||
<div className='homepage-menu'>
|
<div className='homepage-menu'>
|
||||||
<h1>UNO</h1>
|
<img src={require('../assets/logo.png').default} width='200px' />
|
||||||
<div><input type='text' placeholder='Game Code' onChange={(event) => setRoomCode(event.target.value)} /></div>
|
<div className='homepage-form'>
|
||||||
<Link to={`/play?roomCode=${roomCode}`}><button>JOIN GAME</button></Link>
|
<div className='homepage-join'>
|
||||||
|
<input type='text' placeholder='Game Code' onChange={(event) => setRoomCode(event.target.value)} />
|
||||||
|
<Link to={`/play?roomCode=${roomCode}`}><button class="game-button green">JOIN GAME</button></Link>
|
||||||
|
</div>
|
||||||
<h1>OR</h1>
|
<h1>OR</h1>
|
||||||
<Link to={`/play?roomCode=${randomCodeGenerator(5)}`}><button>CREATE GAME</button></Link>
|
<div className='homepage-create'>
|
||||||
|
<Link to={`/play?roomCode=${randomCodeGenerator(5)}`}><button class="game-button orange">CREATE GAME</button></Link>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
)
|
)
|
||||||
|
9
client/src/components/Spinner.js
Normal file
9
client/src/components/Spinner.js
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
import React from 'react'
|
||||||
|
|
||||||
|
const Spinner = () => {
|
||||||
|
return (
|
||||||
|
<div className="loader">Loading...</div>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
export default Spinner
|
@ -1,4 +1,4 @@
|
|||||||
@import url('https://fonts.googleapis.com/css2?family=Montserrat:ital,wght@0,200;0,300;0,400;0,500;0,600;1,200;1,300;1,400;1,500;1,600&display=swap');
|
@import url('https://fonts.googleapis.com/css?family=Carter+One');
|
||||||
|
|
||||||
* {
|
* {
|
||||||
margin: 0;
|
margin: 0;
|
||||||
@ -7,7 +7,8 @@
|
|||||||
|
|
||||||
body {
|
body {
|
||||||
margin: 0;
|
margin: 0;
|
||||||
font-family: 'Montserrat', sans-serif;
|
font-family: 'Carter One', sans-serif;
|
||||||
|
color: white;
|
||||||
-webkit-font-smoothing: antialiased;
|
-webkit-font-smoothing: antialiased;
|
||||||
-moz-osx-font-smoothing: grayscale;
|
-moz-osx-font-smoothing: grayscale;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user