What's new with js

This commit is contained in:
Jeremy Likness 2020-01-28 13:41:29 -08:00
parent dad9a93078
commit 2086a20e3c
7 changed files with 117 additions and 35 deletions

7
pwa.js
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@ -33,7 +33,7 @@ class Pwa {
* Cache version
* @type {number}
*/
this.CACHE_VERSION = 1.2;
this.CACHE_VERSION = 1.3;
/**
* Pre-emptive files to cache
* @type {string[]}
@ -181,7 +181,9 @@ class Pwa {
this.scope.addEventListener('fetch', event => {
event.respondWith(
caches.open(this.CACHE_NAME).then(async cache => {
if (!event.request.url.startsWith("http://localhost")) {
if (event.request.url.startsWith("http://localhost")) {
return fetch(event.request.clone());
}
const response = await cache.match(event.request);
if (response) {
// found it, see if expired
@ -202,7 +204,6 @@ class Pwa {
return response;
}
}
}
// not found or expired, fresh request
return fetch(event.request.clone()).then(resp => {
if (resp.status < 400) {

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@ -2,25 +2,20 @@
<h1>Arrow Functions (Gosinta)</h1>
<pre>
var solarsystem = {
planets: ['Mercury', 'Venus', 'Earth', 'Mars', 'Jupiter',
'Saturn', 'Uranus', 'Neptune', 'Pluto (?)'],
planets: ['Mercury', 'Venus', 'Earth', 'Mars', 'Jupiter', 'Saturn', 'Uranus', 'Neptune', 'Pluto (?)'],
showPlanets: function() {
this.planets.forEach(function(planet, idx) {
console.log(this.planets[idx]);
})
}
};
console.log(this.planets[idx]);});
}};
solarsystem.showPlanets(); // crash! ⛔
</pre>
<pre class="appear">
var solarsystem = {
planets: ['Mercury', 'Venus', 'Earth', 'Mars', 'Jupiter',
'Saturn', 'Uranus', 'Neptune', 'Pluto (?)'],
planets: ['Mercury', 'Venus', 'Earth', 'Mars', 'Jupiter', 'Saturn', 'Uranus', 'Neptune', 'Pluto (?)'],
showPlanets: function() {
this.planets.forEach((planet, idx) => {
console.log(this.planets[idx]);
})
}
};
console.log(this.planets[idx]);});
}};
solarsystem.showPlanets(); // success! 🌍
</pre>
<next-slide>130-string-power</next-slide>

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@ -0,0 +1,13 @@
<title>String Power</title>
<h1>String Power</h1>
<pre>
const code = "Pure JavaScript and clean code make great apps";
</pre>
<pre class="appear">
if (code.startsWith("Pure JavaScript") &&
code.includes("clean code")) {
console.log(`${code} is ${code.endsWith("great apps")}`);
}
</pre>
<pre class="appear">"Pure JavaScript and clean code make great apps is true"</pre>
<next-slide>140-spread-operator</next-slide>

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@ -0,0 +1,21 @@
<title>The Spread Operator</title>
<h1>The Spread Operator</h1>
<pre>
const list = [1,1,2,3,5];
const bigger_list = [...list, 8, 13];
// [1, 1, 2, 3, 5, 8, 13];
</pre>
<pre class="appear">
const fn = (x, y, z) => x + y + z;
fn(bigger_list);
// "1,1,2,3,5,8,13ndefinedundefined" ([1,1,2,3,5,8,13] + undefined + undefined)
fn(...bigger_list);
// 4 (1 + 1 + 2)
</pre>
<pre class="appear">
const src = { foo: "bar" };
const cpy = { ...src }; // { foo: "bar" }
const tgt = { ...src, bar: "foo" }
// { foo: "bar", bar: "foo" }
</pre>
<next-slide>150-destructuring</next-slide>

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@ -0,0 +1,21 @@
<title>Destructuring</title>
<h1>Destructuring</h1>
<pre>
var [x,y] = [1,2];
// x=1, y=2
[x,y] = [y,x];
// x=2, y=1
</pre>
<pre class="appear">
const obj = { foo: "bar", bar: "foo" };
const {foo: f, bar} = obj;
// f = "bar", bar = "foo";
</pre>
<pre class="appear">
const twoRandos = () => [Math.random(), Math.random()];
const randos = twoRandos();
// [0.45235454, 0.6455656]
const [random1, random2] = twoRandos();
// random1 = 0.45235454, random2 = 0.6455656
</pre>
<next-slide>160-classes</next-slide>

16
slides/160-classes.html Normal file
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@ -0,0 +1,16 @@
<title>Classes</title>
<h1>Classes</h1>
<pre>
class shape {
constructor(sides) {
this._sides = sides;
}
get sides() { return this._sides; }
static makeShape(sides) {
return new shape(sides);
}
}
const triangle = shape.makeShape(3);
// triangle.sides = 3
</pre>
<next-slide>165-classes-2</next-slide>

15
slides/165-classes-2.html Normal file
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@ -0,0 +1,15 @@
<title>Classes (2)</title>
<h1>Classes</h1>
<pre>
class square extends shape {
constructor() {
super(4);
}
}
const sq = new square();
// square.sides = 4;
const hex = sq.makeShape(6);
// error: static method isn't inherited
</pre>