mirror of
https://github.com/mizanxali/uno-online
synced 2024-11-21 10:14:53 +00:00
UI improvement
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parent
e5091107d7
commit
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@ -315,7 +315,7 @@ a {
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padding-top: 5px;
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padding-top: 5px;
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display: inline-block;
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display: inline-block;
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}
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}
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.chat-head img{
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.chat-head span{
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cursor: pointer;
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cursor: pointer;
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float: right;
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float: right;
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width: 25px;
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width: 25px;
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@ -69,6 +69,7 @@ const Game = (props) => {
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const [playedCardsPile, setPlayedCardsPile] = useState([])
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const [playedCardsPile, setPlayedCardsPile] = useState([])
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const [drawCardPile, setDrawCardPile] = useState([])
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const [drawCardPile, setDrawCardPile] = useState([])
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const [isChatBoxHidden, setChatBoxHidden] = useState(true)
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const [isUnoButtonPressed, setUnoButtonPressed] = useState(false)
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const [isUnoButtonPressed, setUnoButtonPressed] = useState(false)
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const [isSoundMuted, setSoundMuted] = useState(false)
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const [isSoundMuted, setSoundMuted] = useState(false)
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const [isMusicMuted, setMusicMuted] = useState(true)
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const [isMusicMuted, setMusicMuted] = useState(true)
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@ -180,10 +181,14 @@ const Game = (props) => {
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const toggleChatBox = () => {
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const toggleChatBox = () => {
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const chatBody = document.querySelector('.chat-body')
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const chatBody = document.querySelector('.chat-body')
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if(chatBody.style.display === 'none')
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if(isChatBoxHidden) {
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chatBody.style.display = 'block'
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chatBody.style.display = 'block'
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else
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setChatBoxHidden(false)
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}
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else {
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chatBody.style.display = 'none'
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chatBody.style.display = 'none'
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setChatBoxHidden(true)
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}
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}
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}
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const sendMessage= (event) => {
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const sendMessage= (event) => {
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@ -605,7 +610,6 @@ const Game = (props) => {
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const updatedPlayer1Deck = [...player1Deck.slice(0, removeIndex), ...player1Deck.slice(removeIndex + 1)]
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const updatedPlayer1Deck = [...player1Deck.slice(0, removeIndex), ...player1Deck.slice(removeIndex + 1)]
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updatedPlayer1Deck.push(drawCard1X)
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updatedPlayer1Deck.push(drawCard1X)
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updatedPlayer1Deck.push(drawCard2X)
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updatedPlayer1Deck.push(drawCard2X)
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!isSoundMuted && playDraw2CardSound()
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!isSoundMuted && playDraw2CardSound()
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//send new state to server
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//send new state to server
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socket.emit('updateGameState', {
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socket.emit('updateGameState', {
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@ -1277,16 +1281,14 @@ const Game = (props) => {
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/>
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/>
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))}
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))}
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</div>
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</div>
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{/* <Chat Box Div */}
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<div className="chatBoxWrapper">
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<div className="chatBoxWrapper">
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<div className="chat-box chat-box-player1">
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<div className="chat-box chat-box-player1">
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<div className="chat-head">
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<div className="chat-head">
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<h2>Chat Box</h2>
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<h2>Chat Box</h2>
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<img
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{!isChatBoxHidden ?
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onClick={toggleChatBox}
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<span onClick={toggleChatBox} class="material-icons">keyboard_arrow_down</span> :
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src="https://maxcdn.icons8.com/windows10/PNG/16/Arrows/angle_down-16.png"
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<span onClick={toggleChatBox} class="material-icons">keyboard_arrow_up</span>}
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title="Expand Arrow"
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width="16" />
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</div>
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</div>
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<div className="chat-body">
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<div className="chat-body">
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<div className="msg-insert">
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<div className="msg-insert">
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@ -1343,16 +1345,14 @@ const Game = (props) => {
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/>
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/>
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))}
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))}
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</div>
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</div>
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{/* <Chat Box Div */}
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<div className="chatBoxWrapper">
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<div className="chatBoxWrapper">
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<div className="chat-box chat-box-player2">
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<div className="chat-box chat-box-player2">
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<div className="chat-head">
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<div className="chat-head">
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<h2>Chat Box</h2>
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<h2>Chat Box</h2>
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<img
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{!isChatBoxHidden ?
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onClick={toggleChatBox}
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<span onClick={toggleChatBox} class="material-icons">keyboard_arrow_down</span> :
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src="https://maxcdn.icons8.com/windows10/PNG/16/Arrows/angle_down-16.png"
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<span onClick={toggleChatBox} class="material-icons">keyboard_arrow_up</span>}
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title="Expand Arrow"
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width="16" />
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</div>
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</div>
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<div className="chat-body">
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<div className="chat-body">
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<div className="msg-insert">
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<div className="msg-insert">
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