From b1a5f5ba713304ba0edd71131e0dc753bc7e251e Mon Sep 17 00:00:00 2001 From: Mizanali Panjwani Date: Tue, 2 Mar 2021 17:13:09 +0530 Subject: [PATCH] Bug fix --- client/src/components/Game.js | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/client/src/components/Game.js b/client/src/components/Game.js index ac9addc..91f9757 100644 --- a/client/src/components/Game.js +++ b/client/src/components/Game.js @@ -767,7 +767,7 @@ const Game = (props) => { //check who played the card and return new state accordingly if(cardPlayedBy === 'Player 1') { //ask for new color - const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') + const newColor = prompt('Enter first letter of new color (R/G/B/Y)').toUpperCase() //remove the played card from player1's deck and add it to playedCardsPile (immutably) const removeIndex = player1Deck.indexOf(played_card) //then update turn, currentColor and currentNumber @@ -812,7 +812,7 @@ const Game = (props) => { } else { //ask for new color - const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') + const newColor = prompt('Enter first letter of new color (R/G/B/Y)').toUpperCase() //remove the played card from player2's deck and add it to playedCardsPile (immutably) const removeIndex = player2Deck.indexOf(played_card) //then update turn, currentColor and currentNumber @@ -862,7 +862,7 @@ const Game = (props) => { //check who played the card and return new state accordingly if(cardPlayedBy === 'Player 1') { //ask for new color - const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') + const newColor = prompt('Enter first letter of new color (R/G/B/Y)').toUpperCase() //remove the played card from player1's deck and add it to playedCardsPile (immutably) const removeIndex = player1Deck.indexOf(played_card) //remove 2 new cards from drawCardPile and add them to player2's deck (immutably) @@ -914,7 +914,7 @@ const Game = (props) => { } else { //ask for new color - const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') + const newColor = prompt('Enter first letter of new color (R/G/B/Y)').toUpperCase() //remove the played card from player2's deck and add it to playedCardsPile (immutably) const removeIndex = player2Deck.indexOf(played_card) //remove 2 new cards from drawCardPile and add them to player1's deck (immutably) @@ -1026,7 +1026,7 @@ const Game = (props) => { else if(drawCard === 'W') { alert(`You drew ${drawCard}. It was played for you.`) //ask for new color - const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') + const newColor = prompt('Enter first letter of new color (R/G/B/Y)').toUpperCase() !isSoundMuted && playWildCardSound() //send new state to server socket.emit('updateGameState', { @@ -1040,7 +1040,7 @@ const Game = (props) => { else if(drawCard === 'D4W') { alert(`You drew ${drawCard}. It was played for you.`) //ask for new color - const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') + const newColor = prompt('Enter first letter of new color (R/G/B/Y)').toUpperCase() //remove 2 new cards from drawCardPile and add them to player2's deck (immutably) //make a copy of drawCardPile array const copiedDrawCardPileArray = [...drawCardPile] @@ -1124,7 +1124,7 @@ const Game = (props) => { else if(drawCard === 'W') { alert(`You drew ${drawCard}. It was played for you.`) //ask for new color - const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') + const newColor = prompt('Enter first letter of new color (R/G/B/Y)').toUpperCase() !isSoundMuted && playWildCardSound() //send new state to server socket.emit('updateGameState', { @@ -1138,7 +1138,7 @@ const Game = (props) => { else if(drawCard === 'D4W') { alert(`You drew ${drawCard}. It was played for you.`) //ask for new color - const newColor = prompt('Enter first letter of new color in uppercase (R/G/B/Y)') + const newColor = prompt('Enter first letter of new color (R/G/B/Y)').toUpperCase() //remove 2 new cards from drawCardPile and add them to player1's deck (immutably) //make a copy of drawCardPile array const copiedDrawCardPileArray = [...drawCardPile]