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mirror of https://github.com/strongdm/comply synced 2024-11-14 11:54:53 +00:00
comply/vendor/github.com/jcelliott/lumber/lumber.go
2018-05-09 18:02:33 -07:00

162 lines
2.6 KiB
Go

/*
Package lumber implements a simple logger that supports log levels and rotation.
*/
package lumber
import (
"strings"
"time"
)
const (
TRACE = iota
DEBUG
INFO
WARN
ERROR
FATAL
TIMEFORMAT = "2006-01-02 15:04:05"
)
var (
stdLog Logger = NewConsoleLogger(INFO)
levels = []string{"TRACE", "DEBUG", "INFO ", "WARN ", "ERROR", "FATAL", "*LOG*"}
timeFormat = TIMEFORMAT
)
type Logger interface {
Fatal(string, ...interface{})
Error(string, ...interface{})
Warn(string, ...interface{})
Info(string, ...interface{})
Debug(string, ...interface{})
Trace(string, ...interface{})
IsFatal() bool
IsError() bool
IsWarn() bool
IsInfo() bool
IsDebug() bool
IsTrace() bool
GetLevel() int
Print(int, ...interface{})
Printf(int, string, ...interface{})
Level(int)
Prefix(string)
TimeFormat(string)
Close()
output(msg *Message)
}
type Message struct {
level int
m string
time time.Time
}
// SetLogger sets a new default logger
func SetLogger(l Logger) {
stdLog = l
}
// Returns the string representation of the level
func LvlStr(l int) string {
if l >= 0 && l <= len(levels)-1 {
return levels[l]
}
return ""
}
// Returns the int value of the level
func LvlInt(s string) int {
for i, str := range levels {
if strings.TrimSpace(str) == strings.ToUpper(s) {
return i
}
}
return 0
}
// Sets the output level for the default logger
func Level(o int) {
stdLog.Level(o)
}
// Sets the time format for the default logger
func TimeFormat(f string) {
stdLog.TimeFormat(f)
}
// Close the default logger
func Close() {
stdLog.Close()
}
// Prefix sets a prefix for the default logger
func Prefix(p string) {
stdLog.Prefix(p)
}
// Logging functions
func Fatal(format string, v ...interface{}) {
stdLog.Fatal(format, v...)
}
func Error(format string, v ...interface{}) {
stdLog.Error(format, v...)
}
func Warn(format string, v ...interface{}) {
stdLog.Warn(format, v...)
}
func Info(format string, v ...interface{}) {
stdLog.Info(format, v...)
}
func Debug(format string, v ...interface{}) {
stdLog.Debug(format, v...)
}
func Trace(format string, v ...interface{}) {
stdLog.Trace(format, v...)
}
func Print(lvl int, v ...interface{}) {
stdLog.Print(lvl, v...)
}
func Printf(lvl int, format string, v ...interface{}) {
stdLog.Printf(lvl, format, v...)
}
func GetLevel() int {
return stdLog.GetLevel()
}
func IsFatal() bool {
return stdLog.IsFatal()
}
func IsError() bool {
return stdLog.IsError()
}
func IsWarn() bool {
return stdLog.IsWarn()
}
func IsInfo() bool {
return stdLog.IsInfo()
}
func IsDebug() bool {
return stdLog.IsDebug()
}
func IsTrace() bool {
return stdLog.IsTrace()
}