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comply/vendor/github.com/juju/ansiterm/attribute.go
2018-05-09 18:02:33 -07:00

51 lines
1.0 KiB
Go

// Copyright 2016 Canonical Ltd.
// Licensed under the LGPLv3, see LICENCE file for details.
package ansiterm
import (
"fmt"
"sort"
"strings"
)
type attribute int
const (
unknownAttribute attribute = -1
reset attribute = 0
)
// sgr returns the escape sequence for the Select Graphic Rendition
// for the attribute.
func (a attribute) sgr() string {
if a < 0 {
return ""
}
return fmt.Sprintf("\x1b[%dm", a)
}
type attributes []attribute
func (a attributes) Len() int { return len(a) }
func (a attributes) Less(i, j int) bool { return a[i] < a[j] }
func (a attributes) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
// sgr returns the combined escape sequence for the Select Graphic Rendition
// for the sequence of attributes.
func (a attributes) sgr() string {
switch len(a) {
case 0:
return ""
case 1:
return a[0].sgr()
default:
sort.Sort(a)
var values []string
for _, attr := range a {
values = append(values, fmt.Sprint(attr))
}
return fmt.Sprintf("\x1b[%sm", strings.Join(values, ";"))
}
}