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https://github.com/strongdm/comply
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spelling: canonical
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parent
0623758de6
commit
b5ec31e9e3
@ -1206,8 +1206,8 @@ func complySoc2TemplatesIndexAce() (*asset, error) {
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// It returns an error if the asset could not be found or
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// It returns an error if the asset could not be found or
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// could not be loaded.
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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canonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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if f, ok := _bindata[canonicalName]; ok {
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a, err := f()
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a, err := f()
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if err != nil {
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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@ -1232,8 +1232,8 @@ func MustAsset(name string) []byte {
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// It returns an error if the asset could not be found or
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// It returns an error if the asset could not be found or
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// could not be loaded.
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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canonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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if f, ok := _bindata[canonicalName]; ok {
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a, err := f()
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a, err := f()
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if err != nil {
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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@ -1326,8 +1326,8 @@ var _bindata = map[string]func() (*asset, error){
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func AssetDir(name string) ([]string, error) {
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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node := _bintree
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if len(name) != 0 {
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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canonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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pathList := strings.Split(canonicalName, "/")
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for _, p := range pathList {
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for _, p := range pathList {
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node = node.Children[p]
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node = node.Children[p]
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if node == nil {
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if node == nil {
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@ -1473,8 +1473,8 @@ func RestoreAssets(dir, name string) error {
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}
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}
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func _filePath(dir, name string) string {
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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canonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...)
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}
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}
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