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comply/vendor/github.com/jcelliott/lumber/consolelog.go

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2018-05-11 20:25:46 +00:00
package lumber
import (
"fmt"
"io"
"os"
"time"
)
type ConsoleLogger struct {
out io.WriteCloser
outLevel int
timeFormat string
prefix string
levels []string
closed bool
}
// Create a new console logger with output level o, and an empty prefix
func NewConsoleLogger(o int) *ConsoleLogger {
return &ConsoleLogger{
out: os.Stdout,
outLevel: o,
timeFormat: TIMEFORMAT,
prefix: "",
levels: levels,
}
}
func NewBasicLogger(f io.WriteCloser, level int) *ConsoleLogger {
return &ConsoleLogger{
out: f,
outLevel: level,
timeFormat: TIMEFORMAT,
prefix: "",
levels: levels,
}
}
// Generic output function. If msg does not end with a newline, one will be appended.
func (l *ConsoleLogger) output(msg *Message) {
buf := []byte{}
buf = append(buf, msg.time.Format(l.timeFormat)...)
if l.prefix != "" {
buf = append(buf, ' ')
buf = append(buf, l.prefix...)
}
buf = append(buf, ' ')
buf = append(buf, l.levels[msg.level]...)
buf = append(buf, ' ')
buf = append(buf, msg.m...)
if len(msg.m) > 0 && msg.m[len(msg.m)-1] != '\n' {
buf = append(buf, '\n')
}
l.out.Write(buf)
}
// Sets the available levels for this logger
func (l *ConsoleLogger) SetLevels(lvls []string) {
if lvls[len(lvls)-1] != "*LOG*" {
lvls = append(lvls, "*LOG*")
}
l.levels = lvls
}
// Sets the output level for this logger
func (l *ConsoleLogger) Level(o int) {
if o >= 0 && o <= len(l.levels)-1 {
l.outLevel = o
}
}
// Sets the prefix for this logger
func (l *ConsoleLogger) Prefix(p string) {
l.prefix = p
}
// Sets the time format for this logger
func (l *ConsoleLogger) TimeFormat(f string) {
l.timeFormat = f
}
// Close the logger
func (l *ConsoleLogger) Close() {
l.closed = true
l.output(&Message{len(l.levels) - 1, "Closing log now", time.Now()})
l.out.Close()
}
func (l *ConsoleLogger) log(lvl int, format string, v ...interface{}) {
if lvl < l.outLevel || l.closed {
return
}
// recover in case the channel has already been closed (unlikely race condition)
// this could also be solved with a lock, but would cause a performance hit
defer recover()
l.output(&Message{lvl, fmt.Sprintf(format, v...), time.Now()})
}
// Logging functions
func (l *ConsoleLogger) Fatal(format string, v ...interface{}) {
l.log(FATAL, format, v...)
}
func (l *ConsoleLogger) Error(format string, v ...interface{}) {
l.log(ERROR, format, v...)
}
func (l *ConsoleLogger) Warn(format string, v ...interface{}) {
l.log(WARN, format, v...)
}
func (l *ConsoleLogger) Info(format string, v ...interface{}) {
l.log(INFO, format, v...)
}
func (l *ConsoleLogger) Debug(format string, v ...interface{}) {
l.log(DEBUG, format, v...)
}
func (l *ConsoleLogger) Trace(format string, v ...interface{}) {
l.log(TRACE, format, v...)
}
func (l *ConsoleLogger) Print(lvl int, v ...interface{}) {
l.output(&Message{lvl, fmt.Sprint(v...), time.Now()})
}
func (l *ConsoleLogger) Printf(lvl int, format string, v ...interface{}) {
l.output(&Message{lvl, fmt.Sprintf(format, v...), time.Now()})
}
func (l *ConsoleLogger) GetLevel() int {
return l.outLevel
}
func (l *ConsoleLogger) IsFatal() bool {
return l.outLevel <= FATAL
}
func (l *ConsoleLogger) IsError() bool {
return l.outLevel <= ERROR
}
func (l *ConsoleLogger) IsWarn() bool {
return l.outLevel <= WARN
}
func (l *ConsoleLogger) IsInfo() bool {
return l.outLevel <= INFO
}
func (l *ConsoleLogger) IsDebug() bool {
return l.outLevel <= DEBUG
}
func (l *ConsoleLogger) IsTrace() bool {
return l.outLevel <= TRACE
}