mirror of
https://github.com/strongdm/comply
synced 2024-11-14 11:54:53 +00:00
160 lines
3.5 KiB
Go
160 lines
3.5 KiB
Go
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package lumber
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import (
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"fmt"
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"io"
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"os"
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"time"
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)
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type ConsoleLogger struct {
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out io.WriteCloser
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outLevel int
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timeFormat string
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prefix string
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levels []string
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closed bool
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}
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// Create a new console logger with output level o, and an empty prefix
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func NewConsoleLogger(o int) *ConsoleLogger {
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return &ConsoleLogger{
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out: os.Stdout,
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outLevel: o,
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timeFormat: TIMEFORMAT,
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prefix: "",
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levels: levels,
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}
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}
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func NewBasicLogger(f io.WriteCloser, level int) *ConsoleLogger {
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return &ConsoleLogger{
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out: f,
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outLevel: level,
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timeFormat: TIMEFORMAT,
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prefix: "",
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levels: levels,
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}
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}
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// Generic output function. If msg does not end with a newline, one will be appended.
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func (l *ConsoleLogger) output(msg *Message) {
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buf := []byte{}
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buf = append(buf, msg.time.Format(l.timeFormat)...)
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if l.prefix != "" {
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buf = append(buf, ' ')
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buf = append(buf, l.prefix...)
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}
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buf = append(buf, ' ')
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buf = append(buf, l.levels[msg.level]...)
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buf = append(buf, ' ')
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buf = append(buf, msg.m...)
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if len(msg.m) > 0 && msg.m[len(msg.m)-1] != '\n' {
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buf = append(buf, '\n')
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}
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l.out.Write(buf)
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}
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// Sets the available levels for this logger
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func (l *ConsoleLogger) SetLevels(lvls []string) {
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if lvls[len(lvls)-1] != "*LOG*" {
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lvls = append(lvls, "*LOG*")
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}
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l.levels = lvls
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}
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// Sets the output level for this logger
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func (l *ConsoleLogger) Level(o int) {
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if o >= 0 && o <= len(l.levels)-1 {
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l.outLevel = o
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}
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}
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// Sets the prefix for this logger
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func (l *ConsoleLogger) Prefix(p string) {
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l.prefix = p
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}
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// Sets the time format for this logger
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func (l *ConsoleLogger) TimeFormat(f string) {
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l.timeFormat = f
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}
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// Close the logger
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func (l *ConsoleLogger) Close() {
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l.closed = true
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l.output(&Message{len(l.levels) - 1, "Closing log now", time.Now()})
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l.out.Close()
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}
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func (l *ConsoleLogger) log(lvl int, format string, v ...interface{}) {
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if lvl < l.outLevel || l.closed {
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return
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}
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// recover in case the channel has already been closed (unlikely race condition)
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// this could also be solved with a lock, but would cause a performance hit
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defer recover()
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l.output(&Message{lvl, fmt.Sprintf(format, v...), time.Now()})
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}
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// Logging functions
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func (l *ConsoleLogger) Fatal(format string, v ...interface{}) {
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l.log(FATAL, format, v...)
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}
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func (l *ConsoleLogger) Error(format string, v ...interface{}) {
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l.log(ERROR, format, v...)
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}
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func (l *ConsoleLogger) Warn(format string, v ...interface{}) {
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l.log(WARN, format, v...)
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}
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func (l *ConsoleLogger) Info(format string, v ...interface{}) {
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l.log(INFO, format, v...)
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}
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func (l *ConsoleLogger) Debug(format string, v ...interface{}) {
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l.log(DEBUG, format, v...)
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}
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func (l *ConsoleLogger) Trace(format string, v ...interface{}) {
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l.log(TRACE, format, v...)
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}
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func (l *ConsoleLogger) Print(lvl int, v ...interface{}) {
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l.output(&Message{lvl, fmt.Sprint(v...), time.Now()})
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}
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func (l *ConsoleLogger) Printf(lvl int, format string, v ...interface{}) {
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l.output(&Message{lvl, fmt.Sprintf(format, v...), time.Now()})
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}
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func (l *ConsoleLogger) GetLevel() int {
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return l.outLevel
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}
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func (l *ConsoleLogger) IsFatal() bool {
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return l.outLevel <= FATAL
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}
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func (l *ConsoleLogger) IsError() bool {
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return l.outLevel <= ERROR
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}
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func (l *ConsoleLogger) IsWarn() bool {
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return l.outLevel <= WARN
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}
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func (l *ConsoleLogger) IsInfo() bool {
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return l.outLevel <= INFO
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}
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func (l *ConsoleLogger) IsDebug() bool {
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return l.outLevel <= DEBUG
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}
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func (l *ConsoleLogger) IsTrace() bool {
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return l.outLevel <= TRACE
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}
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